top of page
Blog

VR HEADSET DESIGN

A VR headset made of wood and metal, designed to deliver a better experience of viewing the showroom at home.

Search
  • Writer: Team Day Dream
    Team Day Dream
  • Aug 7, 2018
  • 1 min read

Updated: Nov 24, 2020

During the model making, there are 3 phases to make a complete model: phase 1 (cutting/ trimming), phase 2 (finishing), phase 3 (assembly). The reflections below starts from 3 phases (cutting/ trimming, finishing, and assembly) to the experience on model making for project 1 and 2, and confidence with model making.

Division of tasks:

1. Yunruo Cao is responsible for cutting/ trimming phase.

2. Sherry Liao is responsible for finishing phase.

3. Mengyuan Sun is responsible for assembly phase.

Reflection for phase 1: cutting ant trimming written by Yunruo (Mona)



Reflection for phase 2: finishing written by Sherry




Reflection for phase 3: finishing written by Mengyuan (Lexi)



Yunruo's reflection on model building for projects 1 and 2 and confidence with model making



Sherry's reflection on model building for projects 1 and 2 and confidence with model making



Mengyuan's reflection on model building for projects 1 and 2 and confidence with model making



 
  • Writer: Team Day Dream
    Team Day Dream
  • Jul 31, 2018
  • 1 min read

Updated: Aug 7, 2018

In this week, we were finishing up the physical model. We had a final showcase starting from 11:00 at SFU surrey campus. The experience was pretty cool. We took turn to explain our design idea to the audiences. People were surprising about how light our model is due to it was mainly made by wood and metal.



Here is our final poster of Horizon VR glasses.



Final poster for show case

During the showcase

User testing

Front view of the user wearing VR headset

Left view of the user wearing VR headset

Right view of the user wearing VR headset

Presentation setup

Final showcase setup


Final showcase: comparing 3 models from ideation to final model.

Front view of 3 models from ideation to final (right to left).

Front view of 3 models from ideation to final (right to left), after opening the front casing.

Back view of 3 models from ideation to final (right to left).





 
  • Writer: Team Day Dream
    Team Day Dream
  • Jul 28, 2018
  • 3 min read

Updated: Aug 7, 2018

In this week, we began to write content while doing the physical model. In the poster, there are 12 sections including


1. Summary of Horizon VR glasses

2. Persona

3. Context

4. Interaction

5. Materiality

6. 3D model render

7. Final physical model

8. Product views

9. Product dimensions

10. Fabrication

11. Technology

12. Form and process

Section 1: Summary of Horizon VR glasses

Horizon VR glasses are inspired by the real estate housing experiment, which allows the user to look for houses in long distance. With the small size and lightweight characteristics, it is easy to carry around. It brings together a cork surface finishing contrasting aluminum casing. The headset has the ability to fit with different head size with adjustable strap and it is easy to hold because the smooth surface from the cork creates frictions while holding it.


Section 2: Persona

Michelle | Female | 30 year olds

Michelle works in the real estate company. Recently, she found VR view is able to guide her clients to look around the houses she sells, especially for foreign clients. Instead of actually taking them to show the real house in person, utilizing the VR glasses are able to reduce the time for busy schedule and being more efficient for both clients and Michelle herself.


Section 3: Context

Horizon VR glasses will be used for the clients and real estate manager to show the house in long distance. In this way, people are able to view the house without driving to the location and be flexiable to time consuming. Also, the small size with a simple design is understandable to use and carry around.


Section 4: Interaction

- Can be worn around their necks using the neck strap.

- Handheld on the face when holding the cork surface of rounded shape

- Aluminum front casing is easy to open by using the wood handle in the front

- Phone strap is adjustable for different thickness of phone.


Interaction illustration for Horizon VR glasses

Section 5: Materiality

WOOD

Cork is lightweight, stable and exhibits compressibility and moisture resistance. Its aesthetic appearance makes composition cork popular for consumer product applications.


MDF is the durable and lightweight wood that is resistant to cracking or warping. Also, it is density provides a comforting warmth and a natural look in the design.

METAL

Aluminum is very customized and flexible in term of its size depends on use.Also, it is almost always alloyed, which markedly improves its mechanical properties, especially when tempered.


Iron

Iron is commonly used for Magnet, it does not require large force to open the magnet switch.


WOOD + METEL: main materials

Section 6: 3D model render

3D render on Maya software for showing front and back views


Section 7: Final physical model


Pictures of physical model to show the front and back views

Section 8: Product views

To give a better understanding to audiences, we first made a 3D model on Solidworks, and make a dissection of the VR glasses from the 3D model and list out the components. In this way, audiences are able to recognize how the VR glasses are assembly together.


Section 9: Product dimensions

To get the dimensions, we first made the 3D model on Solidworks to test out the dimensions for VR glasses.

3D model made on Solidworks to test out the dimension for the VR glasses.

Then, we exported a drawing file after we made the 3D model on Solidworks.


Top, front, right and orthographic views are made on Solidworks

Section 10: Fabrication



Section 11: Technology

Smartphone is housed between the phone casing and front casing with the phone strap.The front casing is able to pull down by using the wood handle in the front. The phone will run a VR simulation app with the video of houses and gardens around the world.


Section 12: Form and process

The form is heavily inspired by the everyday object, standard door, which is easily to open by flipping the casing up and down. Instand of opening from right to left we make it top and bottom to fit with the human behavior when they open the door. Door also represents the key element of a home, which is related to the real estate use.


Picture of iteration and picture during the process

Final poster content + layout design

Final poster with text and image for showcase on week 13



 

© 2018 by Team Day Dream​ | IAT 336 Final Project

bottom of page